I'll try to make this review count. Hmm, this provides a good backstory to the character if ending 1 is anything to go by. It's interesting that She spoiler ends up being part of the syndicate on Earth that seems to only be contested by, well, Robin. Everything about this game screams something else entirely.
Hard to imagine something so different and the same after Robin Raid 1. I forgot this body of work was somewhat related. I don't know man, but I dig it so much. Had to open the game again in a new window and pause the sound on this one to take the intro in again. Maybe a return to title button at the lift would be the only thing I'd easily say to add to it so you can get back to the title and watch the antihero fade in/out/watch intro while keeping your keys/cards. The visuals and the moving eyeballs and the intro were all done so well, but yeah, I had to go through the comment replies to get a grasp of what's going on since it all happens at once, but well, that also works. When invested, I say. the comment below for those that don't want to go down the comments:
"Aura can take any form she needs to (sex androids and all) and so takes on the position of the first officer, locking her in cryo. sorry for the confusion"
I like the empty rooms. All the other games seem to have something going on in every rooms, but this is full of a handful of them, even some with narration. This game has what the others lack, which are empty rooms, which lack a reason to exist, but they exist in the sake of making the game more atmospheric, which flows fluidly in this one.
An escape room kind of feel without the grind or random. Somewhat confusing but in just the right ways, and it flows and pops out like others don't. It only adds a need for another Raid/quest game with this nice atmospheric track panning through it. This was upped a year and a half ago? Ahead of its time, man.